﻿using System; 
using System.Text;
using System.Collections.Generic; 
using System.Data;
namespace ART.Model{
	 	//系统设置-员工角色
		public class M_Roles
	{
   		     
      					
		private int _id=0;
								/// <summary>
	           /// 
                    /// </summary>
                    public int Id
                    {
                           get{ return _id; }
                           set{ _id = value; }
                    }        
								
		private string _rolename=string.Empty;
						/// <summary>
	           /// 角色名称
                    /// </summary>
                    public string RoleName
                    {
                           get{ return _rolename; }
                           set{ _rolename = value; }
                    }        
								
		private string _remarks=string.Empty;
						/// <summary>
	           /// 备注
                    /// </summary>
                    public string Remarks
                    {
                           get{ return _remarks; }
                           set{ _remarks = value; }
                    }        
						
		private int _parentid=0;
								/// <summary>
	           /// 父级ID
                    /// </summary>
                    public int ParentId
                    {
                           get{ return _parentid; }
                           set{ _parentid = value; }
                    }        
						
		private int _sort=0;
								/// <summary>
	           /// 排序
                    /// </summary>
                    public int Sort
                    {
                           get{ return _sort; }
                           set{ _sort = value; }
                    }        
								
		private string _managerids=string.Empty;
						/// <summary>
	           /// 管理ID
                    /// </summary>
                    public string ManagerIds
                    {
                           get{ return _managerids; }
                           set{ _managerids = value; }
                    }        
								
		private string _colpath=string.Empty;
						/// <summary>
	           /// 目录树
                    /// </summary>
                    public string ColPath
                    {
                           get{ return _colpath; }
                           set{ _colpath = value; }
                    }        
								
		private string _permissionsids=string.Empty;
						/// <summary>
	           /// 权限
                    /// </summary>
                    public string PermissionsIds
                    {
                           get{ return _permissionsids; }
                           set{ _permissionsids = value; }
                    }        
			}
}